Windfall Feat +4, Profession Skill +1 per 5 ranksįor each full day of work you do you receive 2d6 + the appropriate occupation bonus(es) + level.ĭestitute $1: You sleep on the street and eat from trash cans. Starting income 15 + Occupation Bonus + Level, this represents how much cash you have saved until this point. Use the DC to Cash chart on page 204 of the D20 Modern Core Book
It involves a bit of paperwork but you can convert DCs into cash values and just give out cash instead of Wealth Bonus increases. This is a simple system I came up with to circumvent the Weath DCs. I understand what they were going for but it just doesn't work in my opinion. It's like writing a book, you don't jump straight to Grapes of Wrath, start slow.Īs a side note, if you do run D20 Modern I've got a suggestion for the Wealth system.
That was the mistake I made when I first started GMing. Run a couple D&D or Pathfinder games, stick to simple stuff and get your bearings before you expand out. D20 Modern requires you to make up a lot of the content yourself, it gives you the basic framework but a lot of the foot work is yours. However, as a new GM I would suggest you stick with something a little simpler. You can play basically anything you want with it. But if you think of it as a generic roleplaying system like GURPs then it's a massive tool kit of useful mechanics and character ideas. I happen to love D20 modern, it has it faults (chief of which is the Wealth DC system). The reason I ask is because I own all the Star Wars Saga Edition books and I am still learning from the books even tho I have owned most for quite a few years now, and I STILL dont think I am ready for GMing a game! Anyhow, I just wanted to learn a new system and this one seems pretty good as I like the d20 system, but would like to get some feedback from you guys as most of you here are WELL seasoned players and GM/DM'sĪny advice/resources/feedback that you guys could help me out with would be great and much appreciated. Which class should I start out with, as I like to create a couple of characters once I get the hang of the creation rules.Are there any online resources that you can direct me to (both as a Player and GM)?.Which (Modern,Past,Future) "era" is easiest to get started in for a new player?.What are the positives and negatives to this system?.and I do mean EVERYTHING!), and my questions to you guys is this: So, I just came across someones collection of books (100$ for everything.